![skyrim sweetfx enb remover skyrim sweetfx enb remover](https://staticdelivery.nexusmods.com/images/110/3201796-1387684874.png)
Maybe you could work your magic, id appreciate it, and let me know if theres any other games your working on, you got mad skillz Well gona go and download it again then i guess, lols, btw epic job, hell dx hr is nothing without it this is how it should have been released, and ill gladly choose dx9 over dx11 if i have to decide between horrible contrast and blurred and crap piss yellow colours or perfected real life dx hr, hell ill take nr.2 any day ,lols, thanks broītw i see you got talent, how would it be for you to make something like this for the darkness II, since it desperately needs some tweaking aswell it looks awfull, the contrast the comic colours, nothing like the darkness 1 was, dark, gritty, real, horror I've also improved the color correction for the SweetFX standalone version. If you have a powerful graphics card, then I recommend that you check it out because they do look fantastic! I've noticed that ENB does a better job at removing the gold color filter compared to the in-game method, but with the ENB method there is a performance impact even without the Ultra High Quality SSAO and Raytraced Reflections enabled. Here is the ENB configuration I was working on, for those who are interested: įor those who want to play the game with SweetFX only, then try these settings:
![skyrim sweetfx enb remover skyrim sweetfx enb remover](https://staticdelivery.nexusmods.com/images/110/663989-1339999269.jpg)
Use the SweetFX Shader Suite that's included if you want sharpening and more contrast.
#SKYRIM SWEETFX ENB REMOVER SERIES#
That's all I really wanted from the very beginning, however, I'm now convinced that the ENB Series is working it's magic once again, so you're welcome to give it a try! All you have to do is set "Post-Process" to "Off", and it will also reduce some of the excessive HDR effects. I found out too late that the gold color filter can be removed without an ENB by simply using the in-game graphics options.